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Resogun vs nex machina
Resogun vs nex machina






resogun vs nex machina resogun vs nex machina

“Fortunately a few greats have been able to show the way and bring gameplay centric experiences to wider audiences. “As a part of our recent transition away from our core genres, we’ve had a hard look at what really makes up an arcade game and how can we bring those elements to whole new heights,” said Housemarque. The studio describes Stormdivers as a “high flying and heavy hitting” experience, adding that “it will be the first title that we treat as an on-going service.” The teaser video doesn’t offer much insight, but the name itself is evocative and it’s clear this won’t be played from a typical top-down perspective. Today at Reboot Develop 2018, Housemarque’s Ilari Kuittinen and Mikael Haveri shared a first look at the studio’s next project, a multiplayer-centric game that’s been in the works for a couple years. The studio said it would be leaving the genre and pivoting to something new, and while it has actually made non-arcade titles before (it’s been around for decades!), arcade gaming has very much been Housemarque’s identity. Last year, Super Stardust HD and Resogun developer Housemarque ended its run of excellent arcade games on a high note with the Nex Machina, a Robotron-style shooter made in collaboration with arcade legend Eugene Jarvis. In terms of presentation and design, it is perfect and. It’s some sort of ‘multiplayer-centric experience’ Nex Machina is up there with Resogun as the best game Housemaque has ever released and is a great throwback to the arcade shooters of old.








Resogun vs nex machina